I have actively contributed to various projects, including advertisements, films, and video games throughout my career. I worked as a CG and Senior 3D Artist in advertising agencies for 14 years.I have been working in Game Companies for the last 8 years.
With a strong design background, I specialize in Hard/Soft Surface Modeling, Photorealistic Rendering, Sculpting, Texturing, Lighting, UV Mapping, Concept Design, Game Design, High and Low Poly Modeling, Character and Anatomy, Rigging, Vehicle Design, and Industrial Design. I am proficient in 3ds Max, Unreal Engine (UE5), Unity, Roblox Studio, Blender, ZBrush, Substance Painter, Photoshop, VRED, Octane, V-Ray, and Corona.