Canon — Roblox
Senior 3D Artist at Super League
I worked on the Canon Roblox experience, taking primary responsibility for the creation and visual development of several environments.
I designed and built the environments with a high degree of creative freedom, handling environment modeling, architecture, props, set dressing, composition, UV mapping, character modeling, R15 rigging, and Roblox Studio implementation.
Many of the locations were developed from the ground up based on my own visual ideas while following the project's overall creative direction and Canon brand requirements. The final environments were very well received by both the internal team and the client.
Responsibilities:
Environment Design • Stage Modeling • 3D Modeling • Character Modeling • Set Dressing • UV Mapping • R15 Rigging • Roblox Studio • Optimization