Lionsgate — Roblox | Character, Mech & Hard-Surface Art
Senior 3D Artist / Character Artist at Super League
I worked on a Lionsgate Roblox experience, focusing on character, creature, and hard-surface asset production.
I created game-ready characters, mechanical creatures, armor, costumes, and related assets from concept art and visual references.
My work covered the full production pipeline, including modeling, UV mapping, texturing, materials, R15 rigging, client presentation visuals, and Roblox-ready optimization.
Responsibilities:
Character Modeling • Creature & Mech Modeling • Hard-Surface Art • Armor & Costumes • UV Mapping • Texturing • R15 Rigging • Roblox Asset Production • Optimization